1. If there is a file named “Data” in the mod (or just open the folder and you will see), just copy the 'Data' folder into: C:Program Files (x86)SteamsteamappscommonWorld of Tanks Blitz or C:Program FilesSteamsteamappscommonWorld of Tanks Blitz Open Game and done! For Mac: right click at WotB app show app contents.
  2. CodeWeavers, with support from Wargaming, have developed a software solution that allows Mac OS X users to join the army of World of Tanks fans. In order to do this you need to: Download Codeweavers Mac Wrapper. Launch the downloaded file. Move World of Tanks icons to the ‘Applications’ folder.

Official World of Tanks mod portal. Official World of Tanks mod portal Main page News My followed mods Modmaker section. Mod description: English. Categories: All. Before you install World of Tanks ProMod, note the following points. ProMod is not compatible with WINE or similar environments. If you want to use ProMod on a Mac, you must first install ProMod on a Windows Install operating system. Then you copy the “mods” and “resmods” folder from. I'm creating World of Tanks mods since.

XVM: eXtended Visualization Mod is a battle interface modification for the popular MMO, World of Tanks. There are over 3 700 000 players using the mod worldwide, with new installations every minute.

XVM is a completely free modification with open source code under the GNU GPL v3 license.

From inception, XVM has actively evolved through meticulous daily development, continuously introducing new features and capabilities. Below are just a few:

Vehicle Markers (OverTargetMarkers)

Vehicle Markers (sometimes called OverTargetMarkers) in XVM are easily customized:
A wide variety of configurations, HTML support and CSS in text fields, an extensive choice of style and stat macros – all of these features allow you to create highly informative and personalized vehicle markers just the way you want them.

Damage Log (HitLog)

The real-time Damage Log is likely one of the most requested features in the mod. Players began asking for this capability almost as soon as World of Tanks was released. Now, thanks to XVM, it’s available to everyone.
Highly customizable with the aid of HTML elements and a variety of macros, you can personalize the log to suit your tastes. Try it and see!

Sixth Sense “lamps”

With XVM you can easily change the standard lamp that appears with the Sixth Sense skill with an icon of your choosing. This is especially helpful for players may not notice the default lamp due to lack of brightness or inconvenient positioning. Adding an icon is extremely easy – just add your own image to the following folder:

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Please note: the image file needs to be in the .png format and named SixthSense.

Customizable Player Panels: Stat Tables and Loading Screen

The loading screen is a key interface element, allowing you to analyze both your and the enemy team makeup and start planning your actions before the match starts.
XVM expands the utility and available information of the loading screen. Anyone can now add player stats, letting you better determine where strengths and weaknesses lie and devising a battle plan early.
Stats can also be displayed in the player (side) panels during the match as well as the battle stats table (Tab). For your convenience, all of the stats as well as player nicks, vehicle types and names can be color-coded to your specifications.

Clan and Player Icons

XVM not only lets you use pictures in text fields with HTML, but also lets you use specific icons for clans or players. You can use them to identify friends, allied or enemy clans, or well-known clans. Using the icons feature is easy and can be implemented even without having to use the configuration editor.

Just place a .png-formatted icon with the name of the clan or player you want to use in the folder res_modsmodsshared_resourcesxvmresclanicons<region><icon_type> (where <region> is your server location, US, EU, SEA, for example, and <icon_type> is either “clan” or “nick”).

If you would like to further customize the clan or player icons you can use the visual configuration editor to adjust icon positioning, size and transparency.

Modified Base Cap Indicator

The Cap Indicator in XVM has also been modified. Thanks to the change, you can now tell how many players are on the cap and the expected time it will take to complete at the current rate.
The visual indicator can be configured with the aid of HTML elements, as with other text fields in XVM. You can also customize the displayed information to suit your needs.

Minimap Mod

The Minimap Mod in XVM had already achieved massive popularity before it was even included in the official release, as the extensive customization features allow you to configure it for maximum convenience.

No longer limited in area, users with various size monitors and display resolutions can re-size it to their liking, unhindered by the limitations of the standard interface.
The spotting range indicator aids in choosing positions and allows you to quickly take stock of battle progression while also informing you of your vehicle’s spotting characteristics.

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Players and field commanders alike will find the ability to show tank names as well as player nicks on the minimap to be one of the most invaluable features of the Minimap Mod.
“Last known position” icons help with being able to retain a fuller picture of what is happening during the battle.
And finally, you can utilize not only standard macros and text in any minimap text field, but also include images using the <img> tag.

DOWNLOAD INFORMATION

The list of the latest changes to the game can be found on the Updates page.

We recommend that you read the system requirements for the game and ensure that the necessary software is installed on your computer.

Visit our Player Support to find more information about game download and installation.

DOWNLOAD INFORMATION

The list of the latest changes to the game can be found on the Updates page.

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We recommend that you read the system requirements for the game and ensure that the necessary software is installed on your computer.

Note that for macOS, the game launches via CodeWeavers Mac Wrapper. For any additional information regarding Mac Wrapper, please contact CodeWeavers Inc.

Visit our Player Support to find more information about game download and installation.

What's next?

To start playing, you must create a game account. We also recommend that you read the game guide.

To find answers to common game-related questions, please visit Player Support.

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What's next?

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To start playing, you must create a game account. We also recommend that you read the game guide.

To find answers to common game-related questions, please visit Player Support.

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